'user strict'
const Discord = require('discord.js')
const { Guild } = require('../Structures/Guild')
const { ErrorCodes } = require('../Errors/ErrorCodes')
const { BaseManager } = require('./BaseManager')
const { MissingValue, InvalidValue } = require('../Errors/LME')
/**
* Manager for the guilds, is different from the Discord.js GuildManager.
* @extends {BaseManager<Guild>}
*/
class GuildManager extends BaseManager {
/**
* @param {Discord.Client} client - The Discord Client.
* @param {Guild[]} iterable - Array of guilds.
*/
constructor (client, iterable) {
super(client, Guild)
if (!iterable) throw new MissingValue(ErrorCodes.MissingArgument, 'iterable')
if (!Array.isArray(iterable)) throw new InvalidValue(ErrorCodes.InvalidValue, 'iterable', 'an array')
for (const item of iterable) {
this._add(item)
}
}
/**
* Add a new guild to the cache.
* @param {Guild} guild - Guild to add.
* @returns {Guild} - The added guild.
* @private
* @ignore
*/
_add (guild) {
if (!(guild instanceof Guild)) throw new InvalidValue(ErrorCodes.InvalidValue, 'guild', 'a Guild instance')
const existing = this.cache.has(guild.guildId)
if (existing) return existing
this.cache.set(guild.guildId, guild)
return guild
}
}
module.exports = { GuildManager }