Managers_AchievementManager.js
'user strict'
const Discord = require('discord.js')
const { ErrorCodes } = require('../Errors/ErrorCodes')
const { BaseManager } = require('./BaseManager')
const { InvalidValue, DuplicateAchievement, MissingValue } = require('../Errors/LME')
/** @typedef {import('../../typings').Achievement} Achievement */
/** @typedef {import('../../typings').UserCard} UserCard */
/**
* Manager for the achievements.
* @extends {BaseManager<Achievement>}
*/
class AchievementManager extends BaseManager {
/**
* @param {Discord.Client} client - The Discord Client.
* @param {Achievement[]} iterable - Array of achievements.
*/
constructor (client, iterable) {
super(client, AchievementManager)
if (!iterable) throw new MissingValue(ErrorCodes.MissingArgument, 'iterable')
if (!Array.isArray(iterable)) throw new InvalidValue(ErrorCodes.InvalidValue, 'iterable', 'an array')
for (const item of iterable) {
this._add(item)
}
}
/**
* Add a achievement to the cache.
* @param {Achievement} achievement - The achievement to add.
* @returns {Achievement} - The achievement added.
* @private
* @ignore
*/
_add (achievement) {
if (typeof achievement !== 'object') throw new InvalidValue(ErrorCodes.InvalidValue, 'achievement', 'an object')
const existing = this.cache.get(achievement.name)
if (existing) throw new DuplicateAchievement(ErrorCodes.DuplicateAchievement, achievement.name)
this.cache.set(achievement.name, achievement)
return achievement
}
}
module.exports = { AchievementManager }